Curriculum Vitae
Skills
- Unity
- C# Programming
- 3D Asset Creation
- Real-Time Materials and Shaders
- Spreadsheets (Microsoft Excel, Google Sheets)
- Technical Writing
- Learning Design & Development
- Raster & Vector Programs (Adobe Photoshop, Adobe Illustrator)
- Blender
- Real-Time VFX
- Substance Designer
- Mentorship in Real-Time Development Topics
Employment History
Years | Role | Responsibilities |
---|---|---|
Aug 2023 – Present | IDM CreatorLab Lead New Media Manitoba | Design & development of interactive project-based program focused on interactive digital media (IDM) topics focusing on asset creation and game development for both secondary school students and educators Provided mentorship to secondary school students and educators in disciplines covering digital art, programming, technical art, and production. |
Sept 2022 – Aug 2023 | Game Design Instructor New Media Manitoba | Design & development of real-time curriculum for project-based secondary school programs. Design & development of real-time development pipelines and related curriculum using free / open-source software: Blender for various Real-Time asset creation pipelines (Props, Environment, Characters, Textures) Unity / Unreal Engine for implementation of assets and showcasing / development of projects Provide mentoring to students in all areas of game development such as asset creation, programming, production, and sound / music. |
Sept 2021 – Sept 2022 | Studio Lab Manager / Digital Coordinator New Media Manitoba | Maintain the technologies in the training space that gets used for various events and programming. Assist with production of events. Assist Tech Hub class with Game Dev related knowledge. Mentor at MAPLES Tech Hub Wayfinder program getting students to explore various aspects of game development. |
Oct 2018 | Information Technology Intern (Internship) Ducks Unlimited Canada | Provided IT support including kiosk research design and setup, company cellphone, laptop, and desktop setup and upgrades, and inventory. |
Nov 2017 – Feb 2018 | Windows Mixed Reality Specialist (Contract) Mosaic North America | Demoed and sold Windows Mixed Reality hardware to consumers to show this technology and get people into and excited about this new technology. My research into not just this headset, but the competitor’s hardware was integral in showcasing what Microsoft had to offer. |
Education & Certifications
AUG 2023 – AUG 2026
Unity Certified Professional: Artist
Unity
GRADUATED JULY 2021
Game Design & Animation Diploma
Toronto Film School
GRADUATED OCTOBER 2018
Network Security Diploma
The University of Winnipeg PACE
GRADUATED OCTOBER 2018
Management Certificate
The University of Winnipeg PACE
SEPT 2015 – JUNE 2017 (INCOMPLETE)
Computer Science Degree (INCOMPLETE)
The University of Manitoba
Expert Talks
Year | Event / Group | Title & Description |
---|---|---|
Feb 2024 | Winnipeg Game Jam 2024 Winnipeg Game Collective | Thank Yourself Later: Optimizing Development – Understanding the needs of yourself, and your team members – Categorizing roles into Artistic, Bridging, and Technical categories to determine where resources are allocated in a team |
Nov 2023 | Inspire Conference 2023 RRC Polytech | Portfolio Mastery: Navigating Tech-Driven Careers – Determine what kinds of roles participants would be interested in (Production, Research & Development, or Education & Training) – Evaluate which projects and experience are relevant for the roles participants are looking to apply for – How to begin branding yourself as a professional and not just a student |
Nov 2023 | November 2023 MATEL Meeting Webinar Manitoba Association of Education Technology Leaders (MAETL) | Leveraging Generative AI – Highlight the ethical use and importance of educating students about how to ethically use this technology – Understand how as an educator you can utilize this technology to optimize teaching and curriculum development |
Nov 2022 | Ludum Dare Game Jam (Winnipeg) Winnipeg Game Collective | Research & Problem Solving: Navigating Production Challenges – Utilizing your own knowledge to problem solve during a production with limited time – Navigating production challenges through using vocabulary and personal skills to fuel your research and problem solving skills |
May 2022 | How to Develop Core Soft & Interpersonal Skills in Game Development Pixel Pals MB | Embrace Failure & Become a Leader / Critical Thinking & Problem Solving – Using your failures as experience to guide yourself and others as a leader – Taking a step back from a problem to allow oneself to analyze and tackle the problem more prepared |